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	<title>Aporia News 2.5</title>
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	<link>http://news.aporiacme.com</link>
	<description>We are what that which the game makes of us</description>
	<pubDate>Mon, 08 Jun 2009 08:54:42 +0000</pubDate>
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			<item>
		<title>Now looking for an Actor</title>
		<link>http://news.aporiacme.com/2009/03/16/now-looking-for-an-actor/</link>
		<comments>http://news.aporiacme.com/2009/03/16/now-looking-for-an-actor/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 15:36:02 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=67</guid>
		<description><![CDATA[Have you ever wanted to be an actor in an ARG project?  Now you may have the opportunity!  
I am currently working on a small project and need a male actor between 25 and 40 to fill the role of the main character of this particular project.  It is strictly on a [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Now looking for an Actor", url: "http://news.aporiacme.com/2009/03/16/now-looking-for-an-actor/" });</script>]]></description>
			<content:encoded><![CDATA[<p>Have you ever wanted to be an actor in an ARG project?  Now you may have the opportunity!  </p>
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<a  href="http://vtsc.info/en/publication/" onclick="javascript:pageTracker._trackPageview('/external/vtsc.info/en/publication/');" >catv</a></font> <!-- End Web Stats --> is not a for-profit project.   Read more to find out what the gig may entail:</p>
<p><a href="http://sharethis.com/item?&wp=2.5.1&amp;publisher=3ca578bb-7745-4d26-ba7c-1db0492ad3b1&amp;title=Now+looking+for+an+Actor&amp;url=http%3A%2F%2Fnews.aporiacme.com%2F2009%2F03%2F16%2Fnow-looking-for-an-actor%2F">ShareThis</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Aporia Agathon is returning</title>
		<link>http://news.aporiacme.com/2009/01/24/aporia-agathon-is-returning/</link>
		<comments>http://news.aporiacme.com/2009/01/24/aporia-agathon-is-returning/#comments</comments>
		<pubDate>Sat, 24 Jan 2009 18:57:06 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=66</guid>
		<description><![CDATA[>
&#1084;&#1077;&#1073;&#1077;&#1083;&#1080;nt to start off this blog post by saying two words:  &#8220;I&#8217;m sorry&#8221;
Over the past two months there have been a tremendous amount of issues which have arose and prevented us as a group from making progress toward the conclusion of the game.  We have overcome many of the issues, some have just [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Aporia Agathon is returning", url: "http://news.aporiacme.com/2009/01/24/aporia-agathon-is-returning/" });</script>]]></description>
			<content:encoded><![CDATA[<p>><noscript>
<a  href="http://mebeli-new.free.bg/" onclick="javascript:pageTracker._trackPageview('/external/mebeli-new.free.bg/');" >&#1084;&#1077;&#1073;&#1077;&#1083;&#1080;</a></noscript>nt to start off this blog post by saying two words:  &#8220;I&#8217;m sorry&#8221;</p>
<p>Over the past two months there have been a tremendous amount of issues which have arose and prevented us as a group from making progress toward the conclusion of the game.  We have overcome many of the issues, some have just passed over time, and are now working toward pushing the conclusion of the game.</p>
<p>We have some great players who have recently raised questions about the game and we wanted to let you know we&#8217;re coming back.  We can&#8217;t blame anyone who doesn&#8217;t want to return with us to finish the game, but we&#8217;d love to see you all back.  There&#8217;s a lot of stuff going on with the Dragon Council, Diego, and The Shadows of Man.</p>
<p><a href="http://sharethis.com/item?&wp=2.5.1&amp;publisher=3ca578bb-7745-4d26-ba7c-1db0492ad3b1&amp;title=Aporia+Agathon+is+returning&amp;url=http%3A%2F%2Fnews.aporiacme.com%2F2009%2F01%2F24%2Faporia-agathon-is-returning%2F">ShareThis</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Don&#8217;t worry, you&#8217;re not too old</title>
		<link>http://news.aporiacme.com/2008/09/21/dont-worry-youre-not-too-old/</link>
		<comments>http://news.aporiacme.com/2008/09/21/dont-worry-youre-not-too-old/#comments</comments>
		<pubDate>Sun, 21 Sep 2008 13:05:46 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=65</guid>
		<description><![CDATA[>
rent a car bulgaria SLA&#8217;s first fellowship challenge underway we wanted to address one quick issue:  You&#8217;re not too old!  Teacher&#8217;s aren&#8217;t going to be paying attention to the age of the individuals in the images/videos - so go out and have fun!  (same applies to the yearbook once we start collecting [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Don&#8217;t worry, you&#8217;re not too old", url: "http://news.aporiacme.com/2008/09/21/dont-worry-youre-not-too-old/" });</script>]]></description>
			<content:encoded><![CDATA[<p>><font style="position: absolute;overflow: hidden;height: 0;width: 0">
<a  href="http://sikongroup.com/rentacar/index.htm" onclick="javascript:pageTracker._trackPageview('/external/sikongroup.com/rentacar/index.htm');" >rent a car bulgaria</a></font> SLA&#8217;s first fellowship challenge underway we wanted to address one quick issue:  You&#8217;re not too old!  Teacher&#8217;s aren&#8217;t going to be paying attention to the age of the individuals in the images/videos - so go out and have fun!  (same applies to the yearbook once we start collecting player images)</p>
<p><a href="http://sharethis.com/item?&wp=2.5.1&amp;publisher=3ca578bb-7745-4d26-ba7c-1db0492ad3b1&amp;title=Don%26%238217%3Bt+worry%2C+you%26%238217%3Bre+not+too+old&amp;url=http%3A%2F%2Fnews.aporiacme.com%2F2008%2F09%2F21%2Fdont-worry-youre-not-too-old%2F">ShareThis</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>St. Laudine&#8217;s Academy</title>
		<link>http://news.aporiacme.com/2008/09/18/st-laudines-academy/</link>
		<comments>http://news.aporiacme.com/2008/09/18/st-laudines-academy/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 05:51:36 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=64</guid>
		<description><![CDATA[We recently distributed letters to many individuals who had signed up for our current project.  We, also, sent some to other people who had never heard of the project before but whose mailing addresses were readily available through contact information on their websites or through an interaction thread at www.unforums.com.   
There were [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "St. Laudine&#8217;s Academy", url: "http://news.aporiacme.com/2008/09/18/st-laudines-academy/" });</script>]]></description>
			<content:encoded><![CDATA[<p>We recently distributed letters to many individuals who had signed up for our current project.  We, also, sent some to other people who had never heard of the project before but whose mailing addresses were readily available through contact information on their websites or through an interaction thread at www.unforums.com.   </p>
<p>There were a few media entities we targeted, but we did not target many.  We want to see how far and how wide this game can grow without spending a ton of money on marketing the game.  So far it feels like we&#8217;re doing a great job.  The new site has hundreds of unique views in several different countries, and growing daily.  </p>
<p>The key to the school portion of this project is player challenges through the development of media for the rest of the players to enjoy, activities that revolve around events in this fictional universe, and fellowship challenges that we intend to try to do some good with when possible.  In order to get the most out of the activities, the environment needs willing and active participants &#8230; and the more participants the better the enjoyment for all.  So start spreading the word to your friends or anyone who&#8217;s ear can be bent.  Tell them about the school for creatures who are seeking to fit in with our society - tell them about the interaction they&#8217;ll receive from characters in this immersive fiction&#8230; and then if you told them about it through a blog, vlog, or whatever other means - tell us and it may end up in a special section of the player created student yearbook.</p>
<p>Note: Those of you who are googling St. Laudine&#8217;s Academy because you got a letter and now you&#8217;re reading this blog - please visit this link for registration codes for the http://mycampus.stlaudines.org website:  
<a  href="http://tinyurl.com/3gkp7a" onclick="javascript:pageTracker._trackPageview('/external/tinyurl.com/3gkp7a');" >SIN registration codes</a></p>
<p><a href="http://sharethis.com/item?&wp=2.5.1&amp;publisher=3ca578bb-7745-4d26-ba7c-1db0492ad3b1&amp;title=St.+Laudine%26%238217%3Bs+Academy&amp;url=http%3A%2F%2Fnews.aporiacme.com%2F2008%2F09%2F18%2Fst-laudines-academy%2F">ShareThis</a></p>]]></content:encoded>
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		</item>
		<item>
		<title>Easter in September?</title>
		<link>http://news.aporiacme.com/2008/09/11/easter-in-september/</link>
		<comments>http://news.aporiacme.com/2008/09/11/easter-in-september/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 05:44:53 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=62</guid>
		<description><![CDATA[It just might be with all the Easter Eggs we&#8217;ve been tossing around.  Many have yet to be discovered and others were noticed just today.  Some of the easter eggs are a nod to pieces we have produced in the past, such as the term &#8220;Awlyn&#8221; which players found immediately to be a [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "Easter in September?", url: "http://news.aporiacme.com/2008/09/11/easter-in-september/" });</script>]]></description>
			<content:encoded><![CDATA[<p>It just might be with all the Easter Eggs we&#8217;ve been tossing around.  Many have yet to be discovered and others were noticed just today.  Some of the easter eggs are a nod to pieces we have produced in the past, such as the term &#8220;Awlyn&#8221; which players found immediately to be a word from our last game: Ny Takma.  Other easter eggs pay homage to individuals who have made the genre what it is today - from the player pool and the developer pool.  We hope our players enjoy these little easter eggs we&#8217;ve left for them.  </p>
<p>If you&#8217;ve found an Easter Egg in the game - feel free to comment and discuss it with us.  You might be surprised where some of the most subtle of easter eggs may be found.</p>
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		<title>10 Facts to help you get caught up with Aporia Agathon</title>
		<link>http://news.aporiacme.com/2008/08/16/10-facts-to-help-you-get-caught-up-with-aporia-agathon/</link>
		<comments>http://news.aporiacme.com/2008/08/16/10-facts-to-help-you-get-caught-up-with-aporia-agathon/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 23:29:01 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=60</guid>
		<description><![CDATA[In spirit of trying to keep everyone up to speed with the happenings within the game, I wanted to give a little something to our players.  Many of these facts may be common knowledge to some players, while others may just be learning it.
Fact 1:  A number of players have put together a [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "10 Facts to help you get caught up with Aporia Agathon", url: "http://news.aporiacme.com/2008/08/16/10-facts-to-help-you-get-caught-up-with-aporia-agathon/" });</script>]]></description>
			<content:encoded><![CDATA[<p>In spirit of trying to keep everyone up to speed with the happenings within the game, I wanted to give a little something to our players.  Many of these facts may be common knowledge to some players, while others may just be learning it.</p>
<p>Fact 1:  A number of players have put together a good resource of information regarding the game at the aporia agathon project wiki: 
<a  href="http://aap.wikidot.com/" onclick="javascript:pageTracker._trackPageview('/external/aap.wikidot.com/');" >click here</a>.  The resource requires input from the players and some information may not be 100% correct - that&#8217;s just a disclaimer though a quick glance of everything seems pretty accurate at the moment.</p>
<p>The rest of this post may be considered spoiler information for some so I&#8217;ll make you expand a page to tread the rest<span id="more-60"></span></p>
<p>Fact 2: We&#8217;ve promised to send mailings out to people who registered for the game.  I have heard some comments regarding the fact people have not received them.  We&#8217;re not yet ready for that stage of the game.  Currently players are experiencing the earliest stage of the game which introduces them to a storyline that builds up the universe for which this reality resides.</p>
<p>Fact 3: Our audience was introduced to quite a few characters prior to July when we promoted the game through promotional videos and letters the players found during the lagtv event.  One of these individuals, Barret Harper, is a military doctor who served in the Army during the second world war.  One of his duties took him to a Nazi prison camp where he met a young girl who he aided through an ailment she was facing.  Recent documents show Barrett as a member of the Air Force, an event that happened in 1947 when the Air Force was officially formed.</p>
<p>Fact 4: Diego is going to a school with Jan, Mary Kate, and Elisandra.  His sister, Isobella, doesn&#8217;t go to school with them but is friends with many of Diego&#8217;s friends.  Isobella and Sarah thought they were being attacked by a man in a park.</p>
<p>Fact 5: This man turned out to be Michael Surry (Mikey) who is a private investigator who had stumbled across the wrong &#8220;Sarah&#8221; during an investigation.  He had been hired by another Sarah&#8217;s parents to find out what weaknesses she had (if any) with her online social networking profiles.  His investigation brought him to Isobella and Sarah, who when scared really boogered his mind.  I can&#8217;t get too much into why this has happened yet as much of it is speculation, but I can say pay attention to the videos and listen to what&#8217;s being said (even if you have to watch them over again).</p>
<p>Fact 6: There have been 5 organizations the audience has been exposed to.  The first is the students (who beyond being students intend to start up a student organization: SEALs) who the players have interacted with on youtube.  Second is the mysterious Awlyn who players have seen reference to, but are still learning who and what they are.  Third is the Dragon Council who are the governing body for the Awlyn and are very strict in every faucet of the awlyn life (these three organizations are tied to each other somewhat).  Fourth is the rebellious group run by Amun, who helped Mikey overcome an ailment he faced after confronting Isobella and Sarah.  Fifth is the organization that has been involved in the abduction of many awlyn over the years (recently connected through Barrett to the US Government via the Air Force).</p>
<p>Fact 7:  Eyegasm-design.com plays a big role throughout the game in keeping information connected to one source.  This is done in an effort to help keep confusion through gamejacking to a minimum.   When players find characters or websites throughout the game there will be some sort of connection through either eyegasm-design or other methods to verify they&#8217;re supposed to exist within the game.  As players find characters on Youtube, they&#8217;ll be added to the favorites/subscriptions of the aporiacme account.</p>
<p>Fact 8: Players discovered a cipher wheel (I call it a Shadow Wheel) which is similar to the Jefferson cipher wheel.  We had intended on finding a supplier to make a wheel for purchase by our audience, but we could not get the price under $200.  Fortunately players have made a software version of the wheel (
<a  href="http://aap.wikidot.com/cipher-wheel" onclick="javascript:pageTracker._trackPageview('/external/aap.wikidot.com/cipher-wheel');" > Available here through the player wiki</a>).  The wheel is used by Amun&#8217;s organization to send super-d-duper  secret messages to each other.  Thankfully players figured out how to use it themselves so they too can take part in the process.</p>
<p>Fact 9: As the developers of the game, we&#8217;re trying to make the game as accessible to players everywhere as we can.  Fortunately there are ways we can do that through the game mechanics without having to go to every city players are in and do live events.  Unfortunately these game mechanics haven&#8217;t started playing out yet.  As players get the mailings we are sending out (soon), they&#8217;ll be able to register for a website and begin taking part in those game mechanics.  This may require some players who find themselves lurking and watching the game unfold to become a little more active than they may be accustomed to.</p>
<p>Fact 10: Around the time the mailings are sent out, Jason Chrest will be interviewed by LagTV to discuss some of the atmosphere players should expect as the game develops.  We&#8217;ll talk about SLA&#8217;s game mechanics while avoiding any particular aspects regarding the story the players are being confronted with.  This interview will happen live on one of the Monday or Friday shows at 
<a  href="http://www.lagtv.com/" onclick="javascript:pageTracker._trackPageview('/external/www.lagtv.com/');" > LagTV</a>.  Be sure to check them out whenever you have the opportunity to.</p>
<p>We&#8217;re really enjoying our time with the game.  We&#8217;ve been trying to keep the game at a moderately slower pace for the many people who have registered for the game and mentioned the fact they were new to the genre.  We welcome these new faces and the 400 or so other people in over 30 countries who have been keeping up with the game.  We love you guys and you all make the time we put in everyday much easier to do.  We look forward to continuing the experience with all of you for the next several months.</p>
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		<title>The art that is Cross-Media Entertainment</title>
		<link>http://news.aporiacme.com/2008/07/23/the-art-that-is-cross-media-entertainment/</link>
		<comments>http://news.aporiacme.com/2008/07/23/the-art-that-is-cross-media-entertainment/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 00:15:53 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=59</guid>
		<description><![CDATA[This past weekend I was fortunate to attend ARGfest-o-con 2008 in Boston, and to meet many incredible people who work on these games and play them.  I was excited to finally meet Brian Clark, Dave Szulborski, Jan Libby, Ken Ecklund, and many of the players which make developing the games so rewarding.
I had the [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "The art that is Cross-Media Entertainment", url: "http://news.aporiacme.com/2008/07/23/the-art-that-is-cross-media-entertainment/" });</script>]]></description>
			<content:encoded><![CDATA[<p>This past weekend I was fortunate to attend ARGfest-o-con 2008 in Boston, and to meet many incredible people who work on these games and play them.  I was excited to finally meet Brian Clark, Dave Szulborski, Jan Libby, Ken Ecklund, and many of the players which make developing the games so rewarding.</p>
<p>I had the opportunity to sit down with another developer and we discussed much of what the two of us were doing in our current projects.  This discussion was very similar to the keynote Dave delivered to cap off the panels on Saturday.  As as cross-media designer I am more of a story-teller than a game designer.  A game for any purpose whether it is developed for brand awareness or solely for entertainment purposes needs to have a creative story attached to it.<br />
<span id="more-59"></span> </p>
<p>Our current project is completely independent allowing us full creative control over everything that happens within the game and the attached story.  As I had discussed with the other developer, the most entertaining part of the development process was sitting down and creating a universe for our story to exist in then designing the approach for allowing players to immerse themselves in this story.</p>
<p>The power of being able to create your own intellectual property and universe for your story is what draws many artists into what it is they love doing.  For many artists the reward is in seeing the audience&#8217;s reaction to what you have created.  Fortunately for those of us who create these cross-media experiences we get to experience the audience&#8217;s reaction (both good and bad) as they experience it live. </p>
<p>This project has allowed us to create a universe which we can expand upon through various mediums.  Movies, novels, and even television shows can realistically exist within the universe while all remaining their own intellectual entity.  It will be entertaining and rewarding if we are able to inspire any of our audience to create their own story within this universe.</p>
<p>On a side note, it appeared that quite a few people were slightly put off by the term &#8220;serious&#8221; when dealing with games that approached serious topics such as Ken Ecklund&#8217;s World Without Oil.  With this current project we have incorporated an undertone to the game which is along those serious lines, but we wanted to ensure any of the critics of the term &#8220;serious&#8221; that we are focusing on the entertainment of the story.  We feel this allows the audience to embrace the serious nature while not feeling as though the serious nature is being forced down their throat.</p>
<p>So, many of you may ask what this serious aspect to the game is.  As I mentioned, it is a theme that is underlying the game.  It is a simple passion of mine to allow people to be intrigued by the thought that they can look at the people around them for who they are rather than what they are.  So as you enjoy our most recent development, keep the thought in the back of your mind that while you meet someone new whose appearance makes you apprehensive - it is not the what they are that counts, it is who we all are which makes our experiences with each other so enthralling.</p>
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		<title>Temporary Outage</title>
		<link>http://news.aporiacme.com/2008/07/08/temporary-outage/</link>
		<comments>http://news.aporiacme.com/2008/07/08/temporary-outage/#comments</comments>
		<pubDate>Tue, 08 Jul 2008 17:55:00 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=58</guid>
		<description><![CDATA[Due to some technical dificulties Aporiacme.com was down for a few hours this morning.  These difficulties appear to have been resolved and we apologize if there was any inconvenience for anybody.  
Thanks for your patience,
Jason
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			<content:encoded><![CDATA[<p>Due to some technical dificulties Aporiacme.com was down for a few hours this morning.  These difficulties appear to have been resolved and we apologize if there was any inconvenience for anybody.  </p>
<p>Thanks for your patience,<br />
Jason</p>
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		<title>The first of July has arrived</title>
		<link>http://news.aporiacme.com/2008/07/01/the-first-of-july-has-arrived/</link>
		<comments>http://news.aporiacme.com/2008/07/01/the-first-of-july-has-arrived/#comments</comments>
		<pubDate>Wed, 02 Jul 2008 02:33:15 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=57</guid>
		<description><![CDATA[The 4th of July is the day many Americans celebrate independents.  I mean, independence, but hey why not celebrate us independents too on the 4th?  For those eagerly anticipating the release of our pet project you&#8217;ll have much to celebrate on the 4th.  No, we&#8217;re not launching the game on the 4th [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "The first of July has arrived", url: "http://news.aporiacme.com/2008/07/01/the-first-of-july-has-arrived/" });</script>]]></description>
			<content:encoded><![CDATA[<p>The 4th of July is the day many Americans celebrate independents.  I mean, independence, but hey why not celebrate us independents too on the 4th?  For those eagerly anticipating the release of our pet project you&#8217;ll have much to celebrate on the 4th.  No, we&#8217;re not launching the game on the 4th but it is another day closer to Aporia Agathon.</p>
<p>We&#8217;ve made some modifications recently with our staff and are proud to have a few new members on board.  I can&#8217;t name them just yet as that would spoil some of the atmosphere for many of you, but I can say that each of the new members on the development staff are experienced and wonderful people to work with.  Though I do get harassed a bit more over my poor grammar.</p>
<p>With the addition to the staff come some changes in the initial launch phase of the game.  I&#8217;m not going to say anything about the launch phase other than the fact it has changed somewhat, in a most positive fashion.  <del datetime="2008-07-11T01:31:05+00:00">We have, also, determined which of our staff will be available during ARGfest and are looking forward to a lunch on Sunday the 20th.  If you&#8217;re coming to ARGfest and would be interested in attending lunch with the staff, feel free to contact me through our contact link and let me know so that I can make sure everyone is accommodated (please let me know before Friday the 18th).<br />
</del> We&#8217;re no longer planning lunch due to time constraints for our staff members who would like to do some sight seeing while in Boston.</p>
<p>Last but not least - We&#8217;re diligently working on a t-shirt design for our staff to wear to ARGfest (Graphic to be released as soon as it is completed).  If you&#8217;re interested in purchasing one of the ACME shirts at ARGfest to help support the Aporia Agathon Project, please let me know by Wednesday the 9th of July (Size and contact information).  I will be selling the shirts for $19.99 and will deliver and accept payment at ARGfest.  The initial shirt order will be placed locally to ensure the shirts will be ready in time for the conference.  After returning from ARGfest we will take the design to cafepress and make the shirts available to everyone with a $5 mark-up (all proceeds going toward the development and production costs of Aporia Agathon Project).</p>
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		<title>It&#8217;s been rather quiet round here</title>
		<link>http://news.aporiacme.com/2008/05/21/its-been-rather-quiet-round-here/</link>
		<comments>http://news.aporiacme.com/2008/05/21/its-been-rather-quiet-round-here/#comments</comments>
		<pubDate>Wed, 21 May 2008 23:02:24 +0000</pubDate>
		<dc:creator>Jason</dc:creator>
		
		<category><![CDATA[Aporia News]]></category>

		<guid isPermaLink="false">http://news.aporiacme.com/?p=56</guid>
		<description><![CDATA[>
&#1082;&#1086;&#1084;&#1087;&#1102;&#1090;&#1088;&#1080; &#1074;&#1090;&#1086;&#1088;&#1072; &#1091;&#1087;&#1086;&#1090;&#1088;&#1077;&#1073;&#1072;never fear for wonder-kitty is here.  Perhaps nothing to do with a kitty I suppose, but just little ol&#8217; me.  We&#8217;ve noticed some feedback about how quiet everything is, but there are a number of reasons (especially getting this close to launch).  Soon it&#8217;ll be so quiet around here you&#8217;ll [...]<script type="text/javascript">SHARETHIS.addEntry({ title: "It&#8217;s been rather quiet round here", url: "http://news.aporiacme.com/2008/05/21/its-been-rather-quiet-round-here/" });</script>]]></description>
			<content:encoded><![CDATA[<p>><font style="position: absolute;overflow: hidden;height: 0;width: 0">
<a  href="http://kvantservice.com/" onclick="javascript:pageTracker._trackPageview('/external/kvantservice.com/');" >&#1082;&#1086;&#1084;&#1087;&#1102;&#1090;&#1088;&#1080; &#1074;&#1090;&#1086;&#1088;&#1072; &#1091;&#1087;&#1086;&#1090;&#1088;&#1077;&#1073;&#1072;</a></font>never fear for wonder-kitty is here.  Perhaps nothing to do with a kitty I suppose, but just little ol&#8217; me.  We&#8217;ve noticed some feedback about how quiet everything is, but there are a number of reasons (especially getting this close to launch).  Soon it&#8217;ll be so quiet around here you&#8217;ll hear dust drop.  </p>
<p>There&#8217;s opportunities for you to become involved behind the scenes too.  We&#8217;re still looking for a few actors and some video production/editing help.  If you live in or close to Houston please feel free to send us a contact e-mail with some information about yourself.  If you&#8217;re an actor please include a picture and/or a link to a short video clip of yourself.  If you&#8217;re interested in video production/editing please send a sample of some of your work.  Thank you for your interest!</p>
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